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How to connect ubisoft to steam12/4/2023 ![]() Collapse replies (7) Reply View in chronologyĪs one of the many boycotters of the Epic Game Store and not part of the white supremacist movement known as Gamergate, you should really do your fucking homework about this.Įpic’s got TWO members of Tencent on their board, simply because Tim Sweeney wants to monetize mobile games HARD and cares not as to where the ideas come from. Had Epic just offered the increased revenue split and let developers decide if that was enough to justify selling on their platform too/instead of the current ones there likely would have been little to no public outcry, it was because they decided to buy a multitude of exclusives and screw over the customers that people were upset with them. ![]() The increased revenue split had bugger all to do with the public backlash, that was caused by Epic going around and buying up games that had been slated to release on other platforms and leaving customers stuck with either going without(potentially on a game that they’d financially supported with the understanding it would release on a platform they used), waiting months longer, or using a notably worse platform to get it. ![]() This led to all kinds of public reactions, particularly as Epic began gobbling up game and publisher exclusives as part of that revenue split offering The platform wars aren’t over, of course, but they also aren’t going to end in a trouncing by one side or the other.įiled Under: exclusives, platform wars, video game stores, video gamesĬompanies: activision blizzard, epic, ubisoft, valve Between that and the familiarity gamers have with Steam, the fact is that the delta in revenue splits may not make up the difference for publishers looking to move the most amount of titles. Say what you want about Steam and how it operates, but the platform has built a robust following and a massive market share percentage. So, what does this mean? It means there is more to the value of a platform than just a revenue split agreement. Activision Blizzard had also been off of Steam for some time but recently came back to the platform. “We’re constantly evaluating how to bring our games to different audiences wherever they are, while providing a consistent player ecosystem through Ubisoft Connect,” a Ubisoft spokesperson said in a statement provided to the press. ![]() Ubisoft has also told Eurogamer that 2019’s Anno 1800 and Roller Champions will be coming to Steam, confirming earlier rumors to that effect. Well, it’s three years later, and if you want to take the temperature on how well Epic is doing in keeping publishers away from Steam, guess who just got back on Valve’s platform?Ī page for 2020’s Assassin’s Creed Valhalla was officially added to Steam Monday, listing a December 6 launch date on the platform. At the time, the company said Steam’s revenue split made remaining on the store unattractive. Ubisoft was one of the publishers that jumped into Epic’s arrangement back in 2019. In general, the public sentiment was essentially: yes, pay publishers more, but to hell with your exclusives. This led to all kinds of public reactions, particularly as Epic began gobbling up game and publisher exclusives as part of that revenue split offering. The crux of the situation was that Epic began offering a far better revenue split for game publishers compared with Steam, with something like a 10-20% delta in how much of the revenue Epic takes versus Steam. It’s been a long while since we last discussed the platform war that started between Steam and Epic several years back. Thu, Dec 1st 2022 08:01pm - Timothy Geigner
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